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Bryce: an obscure elegance

Journal Entry: Wed Apr 17, 2013, 9:18 PM


Anyone who has been around 3D long enough knows never to write off a software package. Often you will hear words of wisdom like, “every program has its benefits”. This is all very true, and many of us will nod our agreement at the familiar sentiment, but one program that I’ve noticed that has received a considerable amount of flack is Bryce. Some of the criticisms levelled at it are fair enough, such as the current lack of OSX Lion and 64-bit support, but there is also a lot of misconception. Like with other predominantly hobbyist programs (though this program has not always been considered as such) such as Poser, Bryce is claimed by many to be afflicted with a self-titled “look” to the work it produces. The dreaded “Bryce look” is an often quoted grounds for disdain.

But underneath the quirky user interface (which is another element on which users are split), and the pit-falls of outdated material libraries that many-a short-time user has succumbed to in liberal quantities, is a program that is more than capable of producing beautiful works of art to rival any other program. In recent times Bryce has shown a strong but small following among surreal and abstract artists, with some truly outstanding work in the area, but a knowledgeable and patient user is also able to produce photorealism and other effects that many would believe was beyond this once revered program.

While Bryce does seem to be edging ever nearer the vast software graveyard - where mad scientists, necromancers, and archaeologists will be the only ones to seek it out - it could well be too early to declare a time of death. We’ve been here multiple times now before, but here it is, still rendering away on thousands of machines. While Bryce might not be up to the current industry standard, it is a great introduction for the 3D new comer. It is still an attractive piece of software, especially for the terrain enthusiast. It is cheap (and occasionally free), user friendly, easy to learn, and has a friendly community endowed with a huge documented knowledge base, much of it free. Beyond that, Bryce has a virtually limitless application for a patient 3D artist free of the constraints of the fast-paced industry… unless they want to render realistic human flesh or other materials that involve subsurface scattering techniques, but even there, there is progress being made by inquiring minds.

…so I was perusing the Bryce groups here on dA looking for those gems that denote a Bryce master, and thinking it was so silly that DAZ 3D seem all but intent on letting their misunderstood but elegant acquisition die on the vine, when it struck me that this was something I wanted to write about. Now I’m a reformed blogger and never intended to start a serious blog again, but for whatever reason that innate but undernourished journalist brain was jumping up and down. I began contacting people who were doing interesting things with Bryce and what started out as a small article on the program, of which I’m not even a user, snowballed into a series of interviews and artist features.

With three of four features posted on my blog, DigiSprawl I invite you all to come by and read the thoughts of four influential artists and enjoy their work.

03: Michael Frank [link]  
:iconmichaelf77:


02: David Brinnen [link]  
:icondavidbrinnen:


01: Santosky [link]  
:iconsantosky:



See you there,

Jim :iconjim-zombie:


PS. In the spirit of the moment we have a new poll up. Are you a Bryce user and would you be interested in a group challenge? [link] Maybe you’re just rusty and been looking for an excuse to fire up the program? Anyway, there won't be any prizes as such, but the winning entry would receive a prominent front page feature with an optional interview discussing how the winning artist approaches their work.

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Add a Comment:
 
:iconandrea1981g:
why is my work declined, it is a 3D Fractal... i don't understand???[link]
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:iconluxxeon:
~LuxXeon 3 days ago  Student Digital Artist
In order for a 3D fractal to be accepted, it must at least have the ability to be converted to a 3D mesh at some point. Mandelbulb3D and INcendiaEX are both fractal applications where the creations made can be converted to true Cartesian space geometry. You could convert Mandelbulb3D base fractals, for example, to objects that can be 3D printed, and the same with IncendiaEx/Geometrica. According to the JWildfire documentation, the 2D fractals are only given a 3D appearance through some visual effects. Can the fractals there also be exported to actual 3D geometry? While this wouldn't necessarily be a requirement, it's evidence that the images created with the software meet the minimum requirements of the group, which is that the image must be created in a 3D application. The only way to ascertain if JWildfire is a 3D application is to know if the images created with it can be used in other 3D applications. While everyone agrees your image looks 3D (and is very beautiful, by the way) there is some controversy over whether or not it's actually 3D in the way this group understands it to be in the most simple of terms. In the end, it's nothing personal, and nothing to do with the quality of your art; I'm just an admin here, trying to enforce the rules of the group as best I can, and this is my opinion based on my understanding of the rules. If the owner of the group disagrees with me, then obviously everything I've just pointed out is meaningless. However, so far, that's the reason your image was declined initially.
Reply
:iconandrea1981g:
I have submitted the last weeks and month a lot of fractals which are from JWildfire! You find them in the gallery in this group. So please have a look, they get accepted! and I have get messages from others, that they don't understand why it was declined
Reply
:iconluxxeon:
~LuxXeon 3 days ago  Student Digital Artist
Well I just explained why it was declined this time. An image has to get two votes to accept or decline by the admins here. This is the reason it was declined by our admins this time. If other images got accepted using the same application, then that is because other admins approved them, without understanding that the application used is actually using 2D effects to make it appear 3D, it's not 3D as this group understands it to be. If I'm wrong about that, however, please correct me. So different admins vote on all the images, and this particular time, the admins that voted on your image did not find it to be 3D as set forth in the rules of the group. Again, it has nothing to do with your artistic talent, or how good your image is. It's just that these admins decided it wasn't really 3D after looking into the application used. If JWildfire can export 3D mesh geometry in any way from the parameters it generates, then I will say we are wrong this time, and the images from it are indeed 3D in the way it is intended by the rules of the group. However, it doesn't seem to be the case so far.
Reply
(1 Reply)
:iconjakerobson-tull:
~jakerobson-tull 3 days ago  Student Digital Artist
Hi there,
By the looks, I can't see why this was declined and it might be worth you resubmitting :)
Reply
:iconandrea1981g:
ok, thanks for the answer, there waa a request from you, but it was withdrawn, can you request again?
Reply
:iconoskaragnarsson:
*oskaragnarsson Apr 29, 2013  Student Digital Artist
Thanks for letting me in, appreciate it :)
Reply
:iconetherealproject:
Thank you for joining us! =D
Reply
:iconoskaragnarsson:
*oskaragnarsson Apr 30, 2013  Student Digital Artist
thanks for having me :D
Reply
:iconineray:
~Ineray Apr 27, 2013  Student Digital Artist
Thanks for accepting my request :)
Reply
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